You are utterly right on so many levels the “first world problem” babies of this Era can never be happy with what they get I’m 100 percent excited for fallout 4 I fellove in love with 3 and NV hell I want to buy the first and second just to see how far the game actually came along. This I commend you on this, I mean don’t get me wrong but I would love to build myself a nice desktop to run some of the games I’ve been really wanting to play especially from Bethesda, mainly just to fiddle with the game itself mods, etc. And while you drool over high res textures, bullshots and fake expectations (as if this gens consoles will somehow produce amazing graphics), I’ll be content to enjoy games that look like shit, but are fucking amazing and groundbreaking in other facets that you wouldn’t even bat an eyelash at. Fallout 4’s trailer also doesn’t look mediocre, it looks good, certainly not great though. The fucking Source engine kept pace for nearly 10 years and game made recently with Source still look fine. 10-20 year old games still are far more well done and interesting games than a lot of the graphical powerhouses today. And again, Gameplay absolutely trumps graphics. If you’re cool with that, then maybe find a new hobby because you’re not helping the attitude that most gamers have these days. I respect CDProject Red still, but companies like EA and Ubisoft use those “Limit Pushing Trailers and Games” to lie and sell people on looks alone. Pushing the limits and lying to fucking customers like Ubisoft does are 2 different things. There’s definitely noticeable flaws in the trailer, and that’s something you should really take note of. The animations in the game look eerily similar, and there’s the final scene at the end of the trailer which looks pretty bad, but other than that, the game is looking great, and real for that matter. The game looks great, the environments are more varied than any previous Fallout game, the lighting has been immensely improved and yet, a select number of people are already calling out the game’s graphics.įrom the looks of it, Fallout 4 is continuing to use Bethesda’s Creation Engine, albeit an obviously updated version of the engine, which has been used since the days of Fallout 3. And, it’s the most honest game reveal trailer I think we’ve seen in a long time. Developers are harassed, gaming outlets create comparison after comparison to cash in on the controversy, and so on.įallout 4 has been in development for over four years now, and the first trailer for the game was released today. They set unrealistic expectations for themselves, and for gamers, and when the game is finally released, you see the results. FALLOUT 4 GAMEBRYO ENGINE MODSome say Bethesda did this on purpose in an attempt to encourage people to wait until it releases its own official mod workshop, while others say it’s simply a bug.įor those who don’t use/care about mods, here is the full list of changes the 1.But here lies the problem: most developers show off their game too early and thus “downgrades” occur overtime. FALLOUT 4 GAMEBRYO ENGINE PATCHThere are several other workarounds that involve altering the game’s filenames or making the plugins.txt file read-only, and these still require the use of the Nexus Mod Manager.īethesda has a history of supporting mods and the modding community, and people are debating whether the patch intentionally made it more difficult to modify the game. There’s also a version of the Fallout 4 script extender that works with the latest patch, but that also requires jumping through several hoops to get it working, and it needs the Nexus Mod Manager to function. First of all, you’ll need to have the Nexus Mod Manager (NMM) installed you'll need to launch NMM, then launch Fallout 4, then switch back to NMM and re-enable the mods. It’s still not clear whether Bethesda intentionally removed mod support or if it was just a mistake.Ī user on the Nexus Mods forum has published a way to bypass the problem, but it’s not the simplest of processes. INI edit that previously got round this issue no longer works. The patch adds a new launcher that disables mods on startup, and using the. But it’s not such good news for those who have been modding the game, as the 1.2 patch breaks support for mods. Good news for Fallout 4 fans: the latest official patch for the game has arrived on Steam, bringing with it a couple of new features and several fixes.
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